Since my 1989 Master’s thesis, Design and Virtual Reality, my goal has been to discover the new medium of Virtual Reality (VR) on its own terms by working as a designer to invent the technologies to enter it and the techniques to explore it. My work broadly considers perceptual media that augment perception, intelligence, and, ultimately, personal agency, which are the basis for my specialization in body-based human-computer interfaces and virtual reality. My goal is to positively shape the increasingly virtual world and ecosystem as one that is joyful and humane, where I can bring together aesthetics and narrative with a user’s body and emotions to create engaging interfaces that deliver a sense of satisfaction and meaning.
The personal statement and this portfolio only present work after receiving tenure at USC. Earlier references can be found at Exhibits, Publications, and Projects.